﻿using System;

namespace Character
{
	// Token: 0x0200019E RID: 414
	public enum CUSTOM_DATA_VERSION
	{
		// Token: 0x04000ADA RID: 2778
		UNKNOWN = -1,
		// Token: 0x04000ADB RID: 2779
		DEBUG_00,
		// Token: 0x04000ADC RID: 2780
		DEBUG_01,
		// Token: 0x04000ADD RID: 2781
		DEBUG_02,
		// Token: 0x04000ADE RID: 2782
		DEBUG_03,
		// Token: 0x04000ADF RID: 2783
		DEBUG_04,
		// Token: 0x04000AE0 RID: 2784
		DEBUG_05,
		// Token: 0x04000AE1 RID: 2785
		DEBUG_06,
		// Token: 0x04000AE2 RID: 2786
		DEBUG_07,
		// Token: 0x04000AE3 RID: 2787
		TRIAL,
		// Token: 0x04000AE4 RID: 2788
		DEBUG_09,
		// Token: 0x04000AE5 RID: 2789
		DEBUG_10,
		// Token: 0x04000AE6 RID: 2790
		NEXT,
		// Token: 0x04000AE7 RID: 2791
		NEW = 10
	}
}
